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<channel>
<title>Zero Fortitude</title>
<link>http://zerofortitude.libsyn.com</link>
<description>A podcast about games and gaming related topics.</description>
<language>en</language>
<copyright>2009</copyright>
<managingEditor>zerofortitude@gmail.com (Michael)</managingEditor>
<generator>Liberated Syndication - libsyn.com</generator>
<webMaster>podcasts@libsyn.com (Liberated Syndication)</webMaster>
<lastBuildDate>Tue, 08 Dec 2009 11:21:00 GMT</lastBuildDate>
<ttl>180</ttl>
<itunes:summary>A podcast about games and gaming related topics.</itunes:summary>
<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Hobbies" />
</itunes:category>
<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Other Games" />
</itunes:category>
<itunes:keywords>Games</itunes:keywords>
<itunes:image href="http://libsyn.com/podcasts/zerofortitude/images/zerologo.jpg" />
<image>
<url>http://libsyn.com/podcasts/zerofortitude/images/zerologo.jpg</url>
<title>Zero Fortitude</title>
<link>http://zerofortitude.libsyn.com</link>
</image>
<itunes:explicit>Yes</itunes:explicit>
<item>
<title>Episode 22 Wishlist</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=557722#</link>
<description><![CDATA[We&nbsp;discuss what we put on our Christmas wishlist.&nbsp;]]></description>
<category>podcasts</category>
<pubDate>Tue, 8 Dec 2009 11:21:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=557722#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep22Wishlist.mp3" length="39063001" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 21 Beer and Stuff</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=552833#</link>
<description><![CDATA[We do some different beer tasting and talk about random stuff.&nbsp; There is not much talk of games and it is explicit.&nbsp; ]]></description>
<category>podcasts</category>
<pubDate>Tue, 24 Nov 2009 12:44:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=552833#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep21Beer.mp3" length="43104242" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 20 Heroscape</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=548833#</link>
<description><![CDATA[We played Heroscape and instead of sleeping we recorded the review.&nbsp; Enjoy.]]></description>
<category>podcasts</category>
<pubDate>Fri, 13 Nov 2009 13:55:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=548833#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep20Heroscape.mp3" length="39734242" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 19 Save Against Frostbite part 2</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=545377#</link>
<description><![CDATA[This is the last part of our show with Save Against Frostbite.&nbsp; ]]></description>
<category>podcasts</category>
<pubDate>Wed, 4 Nov 2009 04:40:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=545377#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep19SAFpart2.mp3" length="55642202" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 18 Save Against Frostbite part 1</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=542259#</link>
<description><![CDATA[<p>Save Against Frostbite joins us for our topic of games to play during the Halloween season.&nbsp; We don't stay on topic too much for this one.&nbsp; This is part 1 of 2.</p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Tue, 27 Oct 2009 04:12:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=542259#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep18SAFpart1.mp3" length="67370580" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 17 Games and Movies</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=537236#</link>
<description><![CDATA[<p>For this episode we discuss the relationships of games and movies.&nbsp; We remember the awful games that were based off of movies and movies that came from games.&nbsp; Good times!</p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Tue, 13 Oct 2009 22:40:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=537236#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep17Gamesmovies.mp3" length="41269442" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 16 Steven, Me, and a bad mic</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=534191#</link>
<description><![CDATA[<p>For this episode it's just Steven and I with a bad mic.&nbsp; We wanted to put something out so we cover what games we are playing right now.&nbsp; Sorry for the sound quality.&nbsp; Thanks and enjoy.</p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Tue, 6 Oct 2009 04:06:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=534191#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep16StevenMe.mp3" length="21994814" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 15 Four Card Game Reviews</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=527930#</link>
<description><![CDATA[<p>For this episode we played and then reviewed four card games.&nbsp; We review Monty Python Fluxx, Lunch Money, Pimp the Backhanding, and Family Business.&nbsp; For more information visit these websites</p>
<p>Monty Python Fluxx&nbsp;&nbsp; <a href="http://www.fluxxgames.com/">http://www.fluxxgames.com/</a></p>
<p>Lunch Money&nbsp; <a href="http://www.atlas-games.com/lunchmoney/">http://www.atlas-games.com/lunchmoney/</a></p>
<p>Pimp the Backhanding&nbsp;&nbsp; <a href="http://www.white-wolf.com/pimp/index.php?line=intro">http://www.white-wolf.com/pimp/index.php?line=intro</a></p>
<p>Family Business&nbsp;&nbsp; <a href="http://www.mayfairgames.com/shop/product/0450-0479/pages/0454.htm">http://www.mayfairgames.com/shop/product/0450-0479/pages/0454.htm</a></p>
<p>&nbsp;</p>
<p>Also check out these podcast we played promos for</p>
<p>The Bear Swarm! Podcast&nbsp; <a href="http://www.bearswarm.com/">http://www.bearswarm.com/</a></p>
<p>Role Playing Public Radio&nbsp; <a href="http://slangdesign.com/rppr/">http://slangdesign.com/rppr/</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Sat, 19 Sep 2009 01:59:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=527930#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep15Cardgamereviews.mp3" length="27506910" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 14 Gamer Stereotypes</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=523134#</link>
<description><![CDATA[<p>Our topic this episode is gamer stereotypes.&nbsp; We discuss the past stereotypes and about what&nbsp;being a gamer means now.&nbsp; Steven learns when we are recording hopefully.....&nbsp; Don't forget to email us&nbsp;to win a two player starter set of Spoils the card game.&nbsp; Enjoy the show.</p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Sun, 6 Sep 2009 03:53:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=523134#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep14Stereotypes.mp3" length="33926709" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 13 Gen Con 2009 Review</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=517888#</link>
<description><![CDATA[<p>I go over my trip to Gen Con.&nbsp; I also play&nbsp;the interviews that I was lucky to get.&nbsp; Thanks to everybody for taking time out and letting me interview you.&nbsp; Our intro is done by the lady in the picture.&nbsp; I give a shout out to 20 Weeks of Hell podcast.&nbsp; We are doing another giveaway this time for a Spoils starter kit.&nbsp; Listen for details on how to win.&nbsp; Visit everybody mentioned on the podcast at the following</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>20 Weeks of Hell podcast&nbsp;&nbsp;&nbsp; <a href="http://twentyweeksofhell.podbean.com/">http://twentyweeksofhell.podbean.com/</a></p>
<p>The Game Crafter&nbsp;&nbsp;&nbsp; <a href="http://thegamecrafter.com/">http://thegamecrafter.com/</a></p>
<p>Spartacus Publishing&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://spartacuspublishing.com/">http://spartacuspublishing.com/</a></p>
<p>Gamer Adventures&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://gameradventures.com/">http://gameradventures.com/</a></p>
<p>Midnight Syndicate&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://www.midnightsyndicate.com/welcome.htm">http://www.midnightsyndicate.com/welcome.htm</a></p>
<p>Eden Studios&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://www.edenstudios.net/">http://www.edenstudios.net/</a></p>
<p>Spoils card game&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://www.thespoils.com/spoils/view.php?pg=home">http://www.thespoils.com/spoils/view.php?pg=home</a></p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Sat, 22 Aug 2009 22:22:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=517888#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep13GenCon.mp3" length="42486088" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 12 Review of Don't Rest Your Head</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=516651#</link>
<description><![CDATA[<p>We review Don't Rest Your Head by Evil Hat Productions.&nbsp; We also review the GM Paul.&nbsp; You can find more information about DRYH at </p>
<p><span class="url"><font color="#008000"><span class="url"><a href="http://www.evilhat.com">www.<b>evilhat.com</b></a></span></font></span></p>
<p><span class="url"><font color="#008000"><a href="http://"></a></font></span></p>
]]></description>
<category>podcasts</category>
<pubDate>Wed, 19 Aug 2009 03:14:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=516651#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep12DRYHreview.mp3" length="31701091" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 11 Don't Rest Your Head part 2</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=512924#</link>
<description><![CDATA[We finally finish up our Don't Rest Your Head game.&nbsp; ]]></description>
<category>podcasts</category>
<pubDate>Sat, 8 Aug 2009 17:15:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=512924#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep11DRYH2.mp3" length="65003246" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Interview with You Too Can Cthulhu</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=510073#</link>
<description><![CDATA[<p>This is an interview I had with the group You Too Can Cthulhu.&nbsp; You can visit their website at <a href="http://www.ytcc.org/">http://www.ytcc.org/</a>&nbsp;.&nbsp; Also check out these other pages</p>
<p>Chaosium&nbsp;&nbsp; <a href="http://www.chaosium.com/">http://www.chaosium.com/</a></p>
<p>H.P. Lovecraft Historical Society&nbsp;<a href="http://www.cthulhulives.org/toc.html">http://www.cthulhulives.org/toc.html</a></p>
<p><span class="url"><font color="#008000">&nbsp;</font><font color="#000000"><a title="You Too Can Cthulhu Facebook" href="http://www.facebook.com/home.php?#/group.php?gid=114932424883&ref=mf">You Too Can Cthulhu Facebook</a>&nbsp;&nbsp;</font></span></p>
<p></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><span class="url"><font color="#008000">&nbsp;&nbsp;</font></span></p>
<p><span class="url"><font color="#008000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></span><wbr/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Fri, 31 Jul 2009 14:46:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=510073#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFYTCC.mp3" length="20609663" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 10 What if disasters in games were true?</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=507906#</link>
<description><![CDATA[<p>If disasters that are in our games came true what would happen?&nbsp; Would gamers have an advantage in this situation?&nbsp; We talk about what we would do to survive or what we would do to prepare for the worst.&nbsp; Enjoy!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Sun, 26 Jul 2009 02:25:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=507906#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep10Disasters.mp3" length="50464103" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 9 Don't Rest Your Head AP Part 1</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=503182#</link>
<description><![CDATA[<p>Paul runs Don't Rest Your Head.&nbsp; This is his first time running a game.&nbsp; The players are : </p>
<p>Steven -&nbsp; John Smit a thief&nbsp; running from the law</p>
<p>Rainford - William a security systems specialist</p>
<p>Michael - Joe a bodyguard with a troubled past</p>
<p>&nbsp;</p>
<p>This is the first part of our actual play.&nbsp; Enjoy!</p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Tue, 14 Jul 2009 11:37:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=503182#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ZFep9DRYH.mp3" length="120813758" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 8 The Perfect MMORPG</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=498506#</link>
<description><![CDATA[<p>We needed a show so we hit record and just started talking.&nbsp; Eventually we decided to design our own mmorpg.&nbsp; Enjoy the show.</p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Thu, 2 Jul 2009 04:18:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=498506#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/ourmmo.mp3" length="67677320" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 7 World of Warcraft Part 2</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=491303#</link>
<description><![CDATA[This episode is our second part of discussing World of Warcraft.&nbsp;Hope you enjoy.]]></description>
<category>podcasts</category>
<pubDate>Sun, 14 Jun 2009 00:27:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=491303#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/Wowpt2.mp3" length="47979741" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 6 World of Warcraft Part 1</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=487606#</link>
<description><![CDATA[<p>Our topic this show is World of Warcraft.&nbsp; We invited some friends to help us discuss the topic.&nbsp; We had lots of fun ranting, reviewing, and going over our World of Warcraft adventures.&nbsp; The show was long so we split it into two parts.&nbsp; This is the first part of the show.&nbsp; Hope you enjoy it.&nbsp; For more information on World of Warcraft go here <a href="http://www.worldofwarcraft.com/index.xml">http://www.worldofwarcraft.com/index.xml</a></p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Wed, 3 Jun 2009 22:32:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=487606#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/Wowpt1.mp3" length="52474496" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 5  Zombies!!!</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=484796#</link>
<description><![CDATA[<p>In this episode we played and review Zombies!!! by Twilight Creations Inc.&nbsp; After all the brains were eaten and all the zombies destroyed who reached the helipad first and survived?</p>
<p>&nbsp;</p>
<p>You can check out the game Zombies!!! here&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://www.twilightcreationsinc.com/zombies/">http://www.twilightcreationsinc.com/zombies/</a></p>
<p>&nbsp;</p>
]]></description>
<category>podcasts</category>
<pubDate>Wed, 27 May 2009 23:59:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=484796#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/Episode5.mp3" length="41842832" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Bonus Episode- 20 Questions</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=479891#</link>
<description><![CDATA[<p>We apologize for the audio problems lately.&nbsp; This episode is just a bonus show where I ask 20 questions to the group.&nbsp; A regular episode will be posted soon hopefully.</p>
]]></description>
<category>podcasts</category>
<pubDate>Sun, 17 May 2009 17:45:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=479891#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/20q.mp3" length="29855767" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 4     Slasher Flick Review</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=476728#</link>
<description><![CDATA[<p>In this episode we review Slasher Flick by&nbsp; Cynthia Celeste Miller&nbsp; published by Spectrum Games.&nbsp; Listen and find out how you can win a signed copy of Slasher Flick.</p>
<p>You can purchase Slasher Flick pdf version here <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=60714&src=FrontPage">http://rpg.drivethrustuff.com/product_info.php?products_id=60714&amp;src=FrontPage</a></p>
<p>or you can purchase the hardcopy here <a href="http://www.lulu.com/content/paperback-book/slasher-flick/6526592">http://www.lulu.com/content/paperback-book/slasher-flick/6526592</a></p>
<p>&nbsp;</p>
<p>You can also check up what other games are available from Spectrum Games here&nbsp; <a href="http://spectrum-games.com/default.aspx">http://spectrum-games.com/default.aspx</a></p>
<p><span class="url"><b><font color="#008000"><a href="http:///"></a></font></b></span></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><span class="url"><b><font color="#008000"><a href="http://"></a></font></b></span></p>
]]></description>
<category>podcasts</category>
<pubDate>Sun, 10 May 2009 19:03:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=476728#</guid>
<enclosure url="http://media.libsyn.com/media/zerofortitude/SFReview.mp3" length="27520665" type="audio/mpeg"/>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>An interview with Cynthia Celeste Miller from Spectrum Games</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=476696#</link>
<description><![CDATA[<table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2"><div>Orig</div><div>1. How did you get into writing role-playing games?</div></td></tr></tbody>
</table>
<div></div><p>I was introduced to &quot;red box&quot; D&amp;D on my 13th birthday in November, but I quickly became dissatisfied with it. In January, I decided to design my own game; theoretically one that was better than D&amp;D. It was called Intergalactic Wars and in retrospect, it was purely derivative garbage. Seriously, I borrowed from every source imaginable, from Star Wars to Flash Gordon. Hell, I even included Wookalars from the Tim Conway/Don Knotts comedy, &quot;Private Eyes&quot;. But as bad as the game was, my friends loved it and we played the hell out of it. That's what got me into designing games.<br/></p>
<div><table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2"><p>2. What was your inspiration for writing Slasher Flick? </p>
<p>&nbsp;</p>
</td></tr></tbody>
</table>
</div>The obvious answer is the slasher films, particularly the ones from the 1970s and '80s. However, there's something a bit deeper than just that. The truth is, I'm a sucker for the underdogs and the characters in Slasher Flick are the ultimate underdogs -- normal people trying to stay alive while being stalked by an unstoppable killer. So, I guess my inspiration comes from the classic underdog story.<br/><br/><div><div class="smallfont"></div><table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2">3. How many slasher movies did you watch while writing Slasher Flick? </td></tr></tbody>
</table>
</div><p>More than is probably healthy. I'm well-versed in slasher movies to begin with, since I've been a fan for as long as I can remember, but I wanted to watch or re-watch as many as possible so that I could analyze them. Luckily, I didn't have to do this alone. Shelly Bateman, Eric Hudson and Brian Wylie helped me out a lot. We would watch slasher movies and take notes. They were picking up on things that I didn't sometimes, so between the four of us, we hit pretty much everything. We studied the length of &quot;kill scenes&quot;, how many characters died during the first attack made by the killer, how often kill scenes happened, and of course looked for all the cliches and tropes associated with these films.<br/><br/>But to answer your question more fully, here is the list of slasher movies we studied: Rest Stop, Halloween, Black Christmas (both versions), Shredder, Midnight Meat Train, Midnight Movie, Popcorn, Friday the 13th parts 1-6, Cruel World, Amusement, Alice Sweet Alice, Prom Night, Student Bodies, Christmas Evil, The Burning, Girls Nite Out, Terror Train, My Bloody Valentine (both versions), Happy Birthday To Me, Cry_Wolf, Dark Ride, Evil Laugh, Vacancy, Stump the Band, See No Evil, Serial Killing 101, Hatchet, and likely a few more that I can't recall. </p>
<table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2">4. Did you consider any other way of doing character creation? </td></tr></tbody>
</table>
<p>Not really. I've always wanted to design a group-based character creation system, so I saw this as my golden opportunity to do it. The character creation system went through some changes, but the overall format stayed the same throughout.<br/></p>
<div><div class="smallfont"></div><table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2">5. What made you decide on using a dice pool system? </td></tr></tbody>
</table>
</div>When I design a new system, the first thing I do is sit down with a huge pile of dice and start hashing some rough ideas out. While tinkering around, the dice pool mechanic just kind of happened. It felt right, so I ran with it. I wish I could give you a more technical answer, but that's the truth.<br/><br/><div><div class="smallfont"></div><table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2">6. How did you come up with the &quot;kill scene&quot; mechanic? </td></tr></tbody>
</table>
</div>One the first things I decided was that I wanted to avoid traditional combat, as the slasher films never really had that element when the killer hit the scene. Plus, I sought to devise a system that actually created its own suspense. The idea of obtaining a certain amount of survival points in order to escape a kill scene came to me right off the bat.&nbsp;<br/><div><div class="smallfont">&nbsp;</div><table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2">7. Do you play any RPGs and have you ever run Slasher Flick for anybody? </td></tr></tbody>
</table>
</div>I don't often get the chance to play RPGs. I'm almost always the Game Master for whatever game my group and I want to jump into. Not that I mind. <br/><br/>As for running Slasher Flick, I've acted as Director numerous times, especially during our marathon playtest sessions. <br/><br/>Recently, I've had a few opportunities to be a player in Slasher Flick, which felt odd (in a good way), because I have never been a player in an RPG that I designed.<br/><br/><div><div class="smallfont"><table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2">8. What advice if any would you give to new players of Slasher Flick?</td></tr></tbody>
</table>
</div><div class="smallfont"></div>I would advise them to read the Players chapter of the rulebook. Also, watching a lot of horror movies will help give new players a great working knowledge of the slasher sub-genre.</div><p><br/>&nbsp;&nbsp;&nbsp; 9. What supplements and other follow-up material do you have planned, if any?</p>
<p><br/></p>
The first mini-supplement is already out. It's called Deleted Scenes and offers a lot of new options for your games of Slasher Flick. We have an adventure coming out in a few weeks called &quot;Midnite Cinema: Horror Island&quot;. Another planned sourcebook is &quot;Casting Call&quot;, a book that offers dozens of pre-made characters that players or Directors can use without having to go through the character creation process.<br/><br/><div><div class="smallfont">&nbsp;</div><table border="0" cellspacing="0" cellpadding="6" width="100%"><tbody><tr><td class="alt2">10. Is there anything coming up that you would like to promote if you can? </td></tr></tbody>
</table>
</div>Spectrum Games has a lot of upcoming products. <br/><br/>Wild West Cinema (June/July) is an RPG based on big screen western movies. It's going to offer a fresh take on the Old West, in terms of RPGs. It's designed by the talented Dave Bezio.<br/><br/>In late summer, we're releasing a non-collectible card game called Urban Manhunt that pays homage to films such as The Running Man, The Warriors and Escape From New York.<br/><br/>We have a plethora of supplements coming out for Cartoon Action Hour: Season 2 as well. The most ambitious of these is &quot;After These Messages&quot;, a supplement that really expands the horizons of the game. <br/><br/>Early next year, we will release AfterShock, a card-based skirmish-level miniatures game set in a bleak and desperate post-apocalyptic future. <br/><br/>Please stop by our website at <a href="http://www.spectrum-games.com/" target="_blank"><font color="#663399">www.spectrum-games.com</font></a> and discover what we have to offer.]]></description>
<category>podcasts</category>
<pubDate>Sun, 10 May 2009 17:35:00 GMT</pubDate>
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<itunes:explicit>No</itunes:explicit>
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<item>
<title>Podcast Alley</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=472260#</link>
<description><![CDATA[&lt;a href=&quot;http://www.podcastalley.com/&quot;&gt; My Podcast Alley feed!&lt;/a&gt; {pca-a8d4489e09302c3265169051b602d2a5}]]></description>
<category>podcasts</category>
<pubDate>Fri, 1 May 2009 02:50:00 GMT</pubDate>
<guid isPermaLink="true">http://zerofortitude.libsyn.com/index.php?post_id=472260#</guid>
<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 3  Slasher Flick Actual Play</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=463952#</link>
<description><![CDATA[For our first Actual Play we selected Slasher Flick by Cynthia Celeste Miller published by Spectrum Games.&nbsp; See what happens when teenagers find a cool place to have a party but first they have to survive.]]></description>
<category>podcasts</category>
<pubDate>Mon, 27 Apr 2009 01:47:00 GMT</pubDate>
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<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 2  CCG's</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=455390#</link>
<description><![CDATA[In this episode we discuss CCG's.&nbsp; We tried some new programs so the sound should be better.&nbsp; Any feedback is welcome at <a href="mailto:zerofortitude@gmail.com">zerofortitude@gmail.com</a>.]]></description>
<category>podcasts</category>
<pubDate>Fri, 17 Apr 2009 04:09:00 GMT</pubDate>
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<itunes:explicit>No</itunes:explicit>
</item>
<item>
<title>Episode 1</title>
<link>http://zerofortitude.libsyn.com/index.php?post_id=455377#</link>
<description><![CDATA[This is our first episode and we are trying things out.&nbsp;&nbsp; We introduce ourselves and review Apples to Apples.&nbsp; ]]></description>
<category>podcasts</category>
<pubDate>Fri, 17 Apr 2009 03:37:00 GMT</pubDate>
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